Microsoft Flight Simulator (2020) features PC VR headset support, although it’s notably missing the ability to use VR motion controllers. Now developer Asobo has signaled that VR controller support is ...
Microsoft Flight Simulator 2024 is officially coming to PlayStation 5 and PlayStation 5 Pro later this year, making it the first in the series to get a Sony console release. Announced during the ...
Asobo Studio is also working on PSVR 2 support for Flight Simulator.
When it comes to flight sim controllers, there are a plethora of options to choose from. However, if you want the most immersive, authentic flight simulation experience. In that case, you’ll have to ...
Anyone with more than a passing interest in flight simulators will eventually want to upgrade their experience with a HOTAS (Hands On Throttle-And-Stick) setup that has buttons and switches for ...
Honeycomb Aeronautical showcased a range of accessories for Microsoft Flight Simulator at the Flight Sim Expo. Among them, there’s a revision of its iconic Alpha Flight Controls yoke. The new Alpha ...
Microsoft Flight Simulator is magical no matter how you play - but it definitely gains a little something special if you use the proper sim hardware. If you'd asked me who all those specialist flight ...
Attaching a 3D-printed joystick and throttle to an Xbox controller is the perfect solution to playing Microsoft Flight Simulator on consoles. There are only two problems with that: flight sticks are ...
If you’ve played any kind of flight simulator before, you know using a joystick is way more fun than using any other kind of controller. Certainly, more fun than a console controller, which is ...
Microsoft Flight Simulator 2020 pilot searching for an easier way to control their aircraft may be interested in a new flight simulation controller created by a software product developer based in the ...
We’ve known that Microsoft Flight Simulator was coming to Xbox consoles for literally years now. This week at E3 Microsoft finally gave us a launch date — July 27. What remained unclear to fans, ...
Charlie Hall is Polygon’s tabletop editor. In 12-plus years as a journalist & photographer, he has covered simulation, strategy, and spacefaring games, as well as public policy. Microsoft Flight ...